Hello! Neat little game. I actually won on my first try xD. Most ways to survive seemed pretty obvious ngl. Still very enjoyable. I was REALLY tempted to press the beautiful flower button at the end though.
Also i loved how the scientists acting as if the military was holywood military (which radio guy definitely was btw) might have made the story actually be holywood-level.
I commend you for an original and honestly quite innovative game.
Haha, yeah - because you can work yourself into a corner by running out of willpower, I wanted a bunch of the bad choices to be heavily broadcast in advance. It's been a while since I made it, but if I remember rightly the biggest challenge is reaching the end without eating anybody's brain: following an ideal path through the game should allow it, but nomming people along the way tends to require less willpower and restore a bit to boot.
I had to keep trying and trying until I found an ending that did not involve me going SPLAT or BOOM (whether it was by the orange BOOMs or the pretty flower BOOM). The tone of the story was super entertaining - and the point of view was refreshing after all the human-POV zombie apocalypse stories I've seen.
Glad you like it! I set it up to be fairly unforgiving - barring a very lucky sequence of choices I think you more or less have to take a couple of tries working out where to budget your willpower.
Heh, I went out with a loud boom (and took probably half the city with me). Never was is more clear to me that I should resist... but I didn't have any left. Very entertaining.
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Hello! Neat little game. I actually won on my first try xD. Most ways to survive seemed pretty obvious ngl. Still very enjoyable. I was REALLY tempted to press the beautiful flower button at the end though.
Also i loved how the scientists acting as if the military was holywood military (which radio guy definitely was btw) might have made the story actually be holywood-level.
I commend you for an original and honestly quite innovative game.
Haha, yeah - because you can work yourself into a corner by running out of willpower, I wanted a bunch of the bad choices to be heavily broadcast in advance. It's been a while since I made it, but if I remember rightly the biggest challenge is reaching the end without eating anybody's brain: following an ideal path through the game should allow it, but nomming people along the way tends to require less willpower and restore a bit to boot.
I made it to the end by nomming on radio guy but he was the only one.
I had to keep trying and trying until I found an ending that did not involve me going SPLAT or BOOM (whether it was by the orange BOOMs or the pretty flower BOOM). The tone of the story was super entertaining - and the point of view was refreshing after all the human-POV zombie apocalypse stories I've seen.
Glad you like it! I set it up to be fairly unforgiving - barring a very lucky sequence of choices I think you more or less have to take a couple of tries working out where to budget your willpower.
Heh, I went out with a loud boom (and took probably half the city with me). Never was is more clear to me that I should resist... but I didn't have any left. Very entertaining.
Haha! I tried to balance this so there was a fair chance of that happening. Glad you liked it!