Thanks! Name tags would have been a good idea - I did find that it felt like I was doing quite a bit of typing just to test the thing (though that was spread across way more sessions than an actual player would bother with). This is the first substantial text adventure I've written (and I'm not a big text adventure player) so I'm afraid I had a hard time guessing what commands people would be likely to try. "Find God" would have been a good one.
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_take stained underwear_
I like this!
Might have helped the flow if the staff had name tags so I could type a shorter name rather than their job title.
Was sad I couldn't ">Find God" in the chapel.
Seems very well done!
Thanks! Name tags would have been a good idea - I did find that it felt like I was doing quite a bit of typing just to test the thing (though that was spread across way more sessions than an actual player would bother with). This is the first substantial text adventure I've written (and I'm not a big text adventure player) so I'm afraid I had a hard time guessing what commands people would be likely to try. "Find God" would have been a good one.
Nice little game, interesting choice of cameo. Managed to probably skip most of the game, though.